Set them to guard any ground unit in a battle, if that unit is hit, these AA units will turn their cannons on the attacker While these units are AA only, they have very powerful and bugged weapons
![total annihilation maps water total annihilation maps water](https://media.moddb.com/images/mods/1/15/14125/INTRO_01.png)
Units such asĬopperhead and Phalanx attack ground units The same concept for increased projectile distance can also be applied to many K-bot and vehicle units. Once they finish reclaiming the rock or what ever will be reclaimed for a multiple of it's value = to the number of aircraft you use When u have mass con air, click a few times on the rock to bunch them up and get them all reclaiming at exactly the same time With a bit of micro you can get almost top speed while staying under the water by just alternating between stop and moving.īuild mass construction air, and order them to reclaim a map asset like a rock or building from town and country, even trees as they start lifting up, hit stop, then give them more move commands. To fly seaplanes under water land them in water, then give them a move or attack command.
![total annihilation maps water total annihilation maps water](https://i.ytimg.com/vi/ZbGsawXArk8/hqdefault.jpg)
This can be angled a little but not a huge amount. Continue Attack clicking this spot in front of the bomber to get a constant stream. It should immediately start dropping bombs. This means that with precise control, you can have them stream bombs constantly.ĭepending on the resolution you are playing at, with a bomber moving at reasonable speed, click attack about 1/2 and in to an inch outside of it's line of site.
![total annihilation maps water total annihilation maps water](https://raidofgame.com/uploads/posts/2020-01/1579414898_poster-total-annihilation-the-core-contingency.jpg)
Depending on how close you aim, you can get most of these buildings to aim "up" and perform longer arc shots than their max distance will allow.īombers in TotalA have Zero reload time. Simply aim very close to the unit itself. Guardians, Punishers, Berthas, Intimidators, etc) can all have their range slightly increased. Glitches Structures Toggle during constructionĭuring construction, if a unit takes damage from any source (except reclaim), the unit will activate as though it were already constructed.Īpplies to units that automatically turn off when attacked or receive damage:Įxceptions (automatically turn OFF then ON when attacked or receive damage when fully constructed, but not during construction):Īrtillery (i.e. 1.5.3 Target Locking (Unit Distraction).1.3.2 Copperhead and Phalanx attack ground units.1.2.3 Construction Air multi reclaim glitch.